Bad Things Come in 3's
Socceroos are now on a knifes edge for their world cup campaign. There hopes and dreams were kicked, and hard, by the German team, and as much as I support the Australian team, the did deserve the shalacking.
However the real tragedy was Cahill getting red carded for a yellow card offense. At the very worst. Then against Ghana we give away a penalty for handball, and kewell gets red carded. Again the penalty maybe, the red card... very very harsh.
If you include the fact that we lost to Italy in 2006 to a terrible penalty decision it makes you wonder, it makes you wonder if our world cup dreams are jinxed.
HTML Escape Parser
While doing some posts just recently, I realised if I want to do a full HTML post then it makes it hard to actually include code. It get's tedious having to go through and escape every bracket and all that crap.
I will update this and post revisions and will include the hard code of the PHP script and ajax when I have polished it a bit more. Its pretty raw at the moment.
Anyway, click through to have a look and try it out. Please comment if it doesn't work or you find there are errors! There is only so much that one man and his imaginary dog can test!
Drupal Additions
I thought I would write a little bit on the twitter feed I am using. I am using a google hosted JS file (twitter.js
Simply using Full HTML in a drupal block I add the following remotely loaded script:
<script
src="http://twitterjs.googlecode.com/svn/trunk/src/twitter.min.js"
type="text/javascript">
</script>
Then Add to that the running of the script. I am using the Function getTwitters() from the loaded twitter.js file.
Multidimensional arrays and Batch
Ok so the major hitch I have found when programming in DOS (Batch files) is that multidimensional arrays and mapping is a pain in the ass. Seeing as there is no simple array variable format for mapping you cant use a simple nested for loop like you could in java based languages:
for(var i=0;i < limit;i++) {
for (var j=0;j < limit;j++) {
var map[i][j] = mapTile
}
}
The batch language dictactes a much more archaic format, only allowing one changing variable per statement.
Organic Multiplayer Mentality
Ok so mostly I work in gaming creative fronts and most recently is the work into the in-house authoring of Merchants and Militia. I just thought I would go into a little bit of detail about the main premise of the game, and the strategy that should hopefully will shape some fun dynamic gameplay.
What I see lacks in a lot of multiplayer strategy games, in particular browser based strategy games (BBSG), is the lack of involvement with allies. Most of my experience with BBSGs, in particular some well advertised ones, is that your allies are pretty much people that you maybe communicate with and go on a sort of self elected campaign against another player or players.
There is no economic trade or strategy that goes into building your self sustained town or entity. So in essence this game gets boring and static incredibly quickly.
- « first
- ‹ previous
- 1
- 2
- 3
Comments
7 weeks 6 days ago
9 weeks 6 days ago
9 weeks 6 days ago
10 weeks 23 hours ago
11 weeks 2 days ago